amritp777.typepad.com > Amrit/Jammer Tank Game Sneak Preview

Welcome to : Amrit/Jammer Unrealistic Tankgame 9000 Sneak Preview This photo album is to assist records of our development of this project. If you spot any issues or have any suggestions/general feedback regarding the game, please do report them to us, we are always looking for areas of improvement!

7th Sept - Settings window

7th Sept - Settings window

nothing...


7th Sept - Main Menu View

7th Sept - Main Menu View

It looks awesome, right?


7th Sept - another game play screen

7th Sept - another game play screen

not sure what im trying to show here


7th Sept - Game paused

7th Sept - Game paused

you can tap anywhere on screen to continue, but in this case you probably should just quit the game because theres so many tanks on the screen and your bullets arent doing anything. your city is gonna get taken over by these small, evil, red tanks and theres nothing you can do about it!


7th Sept - Gameplay Window 2 - tonnes of tanks on screen

7th Sept - Gameplay Window 2 - tonnes of tanks on screen

For testing/showoff purposes, I adjusted a variable to allow a hell of a lot of tanks on screen at once, here you can see them all ......... no collision detection yet but it will be here soon!


7th Sept - How to Play Window

7th Sept - How to Play Window

empty


7th Sept - Game play screen 1

7th Sept - Game play screen 1

Game starts out as paused, you tap anywhere to start the action


7th Sept - High scores window (it's empty!)

7th Sept - High scores window (it's empty!)

It's empty, don't waste your bandwidth by downloading this picture


17th Sept - Open GL Port Progress pic 1

17th Sept - Open GL Port Progress pic 1

just testing to see what would happen if i randomly generate 1100 bullets and get them to draw, one by one, to the screen.
at 32 fps, performance is not that bad! definately one good reason to love Open GL!


17th Sept - Open GL Port Progress pic 2

17th Sept - Open GL Port Progress pic 2

slight improvement upon previous one, you can see less memory usage (counter on the bottom right) as well as higher FPS. it's actually normally steady 60 FPS but it dropped somehow when I was taking this screenshot